using System.Collections; using System.Collections.Generic; using UnityEngine; public class NumberWizard : MonoBehaviour { int maxNumber; int minNumber; int midNumber; // Start is called before the first frame update void Start() { StartTheGame(); } void StartTheGame() { maxNumber = 1000; minNumber = 1; midNumber = 500; Debug.Log("Welcome to number wizard"); Debug.Log("Chose your number between " + minNumber + " and " + maxNumber); Debug.Log("Push UP for higher or down for lower. If the number is correct push ENTER"); Debug.Log("Is your number " + midNumber + "?"); } void TheQuestion() { midNumber = (maxNumber + minNumber) / 2; Debug.Log("Is your number " + midNumber + "?"); } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.UpArrow)) { Debug.Log("Hmmm... Higher you say...."); minNumber = midNumber; TheQuestion(); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { Debug.Log("Hmmm... Lower you say...."); maxNumber = midNumber; TheQuestion(); } else if (Input.GetKeyDown(KeyCode.Return)) { Debug.Log("Gotch ya!"); StartTheGame(); } } }